Help me to compile Supermodel on macOS Sonoma(Apple Silicone) "no LC_RPATH found"

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professorkaos64
Posts: 1
Joined: Sun Jan 28, 2024 3:45 pm

Re: Help me to compile Supermodel on macOS Sonoma(Apple Silicone) "no LC_RPATH found"

Post by professorkaos64 »

I found that my Config/Games.xml file was not properly commenting out this block of code. See if this helps. It allowed me to launch fine.

https://github.com/libretro/supermodel/ ... .xml#L1881

From:

Code: Select all

      <!-- Force feedback controller prg -->
      <region name="driveboard_program" stride="1" chunk_size="1" required="false">
        <file offset="0" name="epr-21119.ic8" crc32="0x65082B14" />
      </region>
      

To:

Code: Select all

      <!-- Force feedback controller prg
      <region name="driveboard_program" stride="1" chunk_size="1" required="false">
        <file offset="0" name="epr-21119.ic8" crc32="0x65082B14" />
      </region>
      -->
snick
Posts: 1
Joined: Fri Mar 08, 2024 4:34 am

Re: Help me to compile Supermodel on macOS Sonoma(Apple Silicone) "no LC_RPATH found"

Post by snick »

I'm playing catchup... thanks for all the advice so far. I have got as far as this, appears to have the same shader compilation error, any

Code: Select all

➜  Supermodel git:(master) ✗ ./bin/supermodel ~/Desktop/sega3/ROMS/scud.zip -legacy3d 
Supermodel: A Sega Model 3 Arcade Emulator (Version 0.3a-WIP)
Copyright 2003-2023 by The Supermodel Team
GPU info: 2.1 Metal - 88 

ERROR: 0:3: '' :  version '410' is not supported
ERROR: 0:3: '' : syntax error: #version
ERROR: 0:6: 'layout' : syntax error: syntax error

ERROR: 0:3: '' :  version '410' is not supported
ERROR: 0:3: '' : syntax error: #version

ERROR: One or more attached shaders not successfully compiled

[1]    12217 segmentation fault  ./bin/supermodel ~/Desktop/sega3/ROMS/scud.zip -legacy3d
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